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Need for Speed: Underground

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Javisst, det kommer til å bli helt SYKT....

Skulle vært flere Japanske merkedeler, nå er det mest Amerikanske... men spillet er jo Amerikansk så :rolleyes:

 

EDIT: Er det bare meg, eller er det bare Toyota'er på bildene!? Håper da det blir fler biler med enn Supra og Celica... !! :eek:

'86 BMW E30 M3 (S50B30 prosjekt)

'90 VW Golf mk2

'82 VW Golf mk1

'83 VW Golf mk1

'86 VW Golf GTI 16V

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Originally posted by Ostby

når er det det kommer da?

 

Det blir vell en stund til. Står bare to be annaunced (TBA) på siden dems.

 

Litt info http://www.tothegame.com/game.asp?ID=2583

 

Enter the world of urban street racing and high performance tuner cars with the latest title in the hit Need for Speed series: Need for Speed Underground. Take on today’s most popular tuner cars from Mitsubishi Motors, Subaru®, Toyota™ and many more, building the ultimate street machine by earning cash to pay for custom body kits and a host of licensed car performance mods. But just creating a custom street racing machine will not get you to the top; it takes a certain amount of attitude and razor sharp driving skills to compete in the tough world of urban racing.

 

A number of diverse events set in gritty, nighttime environments make up the heart of street competition. Players become complete street racers by perfecting skills in each event by nailing the perfect shift in drag racing and by putting their street cred on the line, racing through the city streets at all hours of the night.

 

Prove you belong in the elite street racing circles, work your way up the underground rankings and take on the best of the best in each discipline.

Twenty fully customizable, licensed cars are included in the game from Mitsubishi Motors, Subaru, Toyota, and many more.

Several unique racing events will be featured in the game including the following:Drag Racing: Explode off of the line with three other racers, on the brink of control, as you race for the finish line.

Street Racing: Heat up the cold city streets with some high octane, high speed racing, finding the fastest lines through a variety of open city racecourses.

Hundreds of ways to customize your ride. Pick from major aftermarket parts manufacturers including AEM Inc., Audiobahn®, Bilstein®, Dazz Motorsport, DC Sports, Eibach®, Enkei, GReddy Performance Products Inc., HKS®, Holley®, Injen™, Jackson Racing, MOMO, Neuspeed®, Nitrous Express Inc., O.Z®, PIAA, Skunk2 Racing, Sparco®, StreetGlow®, and Turbonetics Inc.

Need for Speed Underground’s amazing graphics will immerse gamers in the world of after hours street racing. The diverse urban nighttime environments are modeled after a variety of highly detailed real-world urban landscapes. A new sensation of speed has been created in the game by the award winning Need For Speed team and an OSCAR® nominated Hollywood visual effects expert.

Over 100 unique events give racers the opportunity to earn cash, buy more upgrades, and unlock cars and tracks while increasing their street reputation.

A diverse collection of high-octane music keeps the game rolling.

Online support for up to 4 players on the PlayStation 2 (broadband only) and PC.

 

 

Glede seg :cool:

Caution Cloud 40 Hairpin Right 100 Narrows

Through Gates And Opens 70 Flat To Finish

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det er ikke spill med volvo i fordi volvo ikke vil selge rettigheter til att de skal være me i spill osv

 

hvergang gran turismo har lagt spill har alltid volvo og saab sagt nei..(snakk om idioter)

 

være med i tv spill er jo konge reklame jo!

 

 

men det spørs bare om need for speed underground ville legge vekt på arcade eller realisme :\

 

håper for all del det er realisme og ikke sånn "midnight club" opplegg.

 

men skal bli tøft att du kan modde bilen din me "ekte" merke navn ;) det har vertfall jeg venta på.

 

i gt4 har det vært snakk om det, men det er ikke alle bil fabrikanter som liker dette; mercedes vil liksom ikke ha reiger styling på sine biler, men org mb styling det går liksom an.

 

husker i gt2 så ville ikke BMW att det sko vær lov å kjøbe andre felger til bilene de hadde ;\ sjipt!

 

 

de som er villig til og "ofre" noe til oss modde freeker er Toyota ;) (som alltid har vært med)

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Og Nissan såklart!!

 

så klart! :D

 

btw

 

spillte et annet spill her om dagen: auto modelista eller.no

 

der var det ekte biler med i spillet det var ekte styling og trimme firma med ;) det va DIGG! :D

 

jeg kjøpte en 200sx S13 og senka me justerbart tein understell og enkei felger samt, blitz filter og blits turbo og en 5 ziegen potte....var litt tøfft me alle "modde" mulighetene men selve spillet va PISS :mad:

 

 

men konsepte i spillet va tøfft.

gt4 kunne hatt en del og henta der (hvis det blir styling valg i 4'en då) noe som jeg tviler påd et blir

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  • 2 weeks later...

While the Need For Speed series of sport car racing games from developer/publisher Electronic Arts have always been popular among gamers, the folks at EA decided that for this year’s edition to have the series undergo a rather radical change in direction. The upcoming result is Need For Speed Underground, which takes the series away from the rather pristine racing theme into the highly publicized street racing scene popularized by movies like The Fast and The Furious and games like the Midnight Club series. During last week’s Camp EA press event we got a chance to check out the console and PC versions of NFS: Underground.

 

Even though the game will feature more a more gritty racing theme, that doesn’t mean the Need For Speed series is doing a complete 180. There will still be the attention to real world detail with 20 licensed cars available to race, unlike the Midnight Club series which doesn’t use “real” cars. Since this is street racing, don’t expect Porches or Lamborghinis in this game; the rides in NFS: Underground range from the Ford Focus to the Toyota Celica to cars from manufacturers like Mitsubishi, Subaru and more. Of course, this is supposed to be underground street racing so having a base model ride just won’t cut it on the street, so there will be a ton of ways to customize your ride with parts to have better performance on the inside, such as the engine, brakes and the all important nitrous oxide boost. The outside isn’t being neglected either; there will be a ton of available paint jobs, decals spoilers, bumpers and more for decorative and practical purposes. We asked if there might be a way for PC gamers to put in their own custom decals and our EA rep for the game said it was being considered but that feature might not get into the final version.

 

 

Besides the overall street racing theme, NFS: Underground has a couple of other differences from its predecessors. One of the biggest is that the development team decided to keep the police out of the game so you won’t have to worry about the cops trying to pull you over this time round. The other major difference is that for the first time in a Need For Speed game there will be an actual storyline interwoven in the single player career mode, with characters and even bosses that the player will have to defeat in races. The game will also have drag racing and circuit racing modes as well as an extra gameplay mode that EA did not wish to reveal just yet.

 

 

Graphically both the console and PC versions on display at Camp EA were looking pretty slick with some nicely detailed car models and urban environments to drive in. The game also has some nice extra graphical features like realistic looking wet streets and pavements. The game itself is set in one large fictitious city which our EA rep said gave the game’s designers more freedom to make environments they wanted to race in rather than be constricted to a real world city’s streets. Cars will also have damage done to them like scratches and dents in the game. We were told at the event that the PC version is about a couple of weeks behind the console versions in development but the hope is that all versions will be released at around the same time.

 

 

PC and PS2 gamers will have the opportunity to race up to four players in multiplayer over the Internet. Again, EA’s exclusive online deal with Sony keeps online multiplayer modes away from the Xbox and GameCube versions, although they will have offline multiplayer features of their own. You can expect each version of the game to have graphics optimized to their specific platforms, however.

 

 

Originally announced for released in early 2004, EA announced at the Camp EA press event that NFS: Underground will now be released sometime this fall, just in time for the highly competitive holiday shopping season for games. Based on our brief time with the PC and console versions of the game, it looks like Need For Speed: Underground will give games like the Midnight Club series a race (hehe) for the money. We hope to have more info about the game in the months leading up to its release.

 

nfsu1.jpg

nfsu2.jpgnfsu3.jpg

Plazma MX-5

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  • 4 weeks later...

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